As a member of the Environment Art Team of Diablo IV, I was part of a team of people responsible for the level art of several key areas in the game. My main contributions are always more on the architecture and Level art of the game while the prop work was done by the Props and Interactives Team. Lighting in these Areas were done by the Lighting team.
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I was part of the team working on the Summoners house. This was one of the first areas I got to work on focusing on building out the Architecture using the kits made by the talented environment team and prop team. Also being able to touch a bit of prop placement and sort of flesh out the story of this area.