Diablo IV - Fractured Peaks - Margrave & Taiga

As a member of the Environment Art Team of Diablo IV, I was part of a team of people responsible for the level art of several key areas in the game. My main contributions are always more on the architecture and Level art of the game while the prop work was done by the Props and Interactives Team. Lighting in these Areas were done by the Lighting team.
-----------
I was part of the team working on Margrave and the surrounding area of Taiga. Margrave was a POI that had a lot of personality. It had these religious fanatics take over the town and burn any outsiders on a stake. We collaborated on this one area, and had a lot of back and forth between worldbuilders, environment, and prop artist all working to get this area done. I focused on all of the architecture in the area as well as supporting structures. Joshua C. Anderson did all the setdressing in the area.