As a member of the Environment Art Team of Diablo IV, I was part of a team of people responsible for the level art of several key areas in the game. My main contributions are always more on the architecture and Level art of the game while the prop work was done by the Props and Interactives Team. Lighting in these Areas were done by the Lighting team.
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I was part of the team working on Nostrava which was a camp in Fractured Peaks. This quest had the player run through the village and then slowly the village would be raided by demons. Buildings would ignite and so the town had to have 2 states. I assembled some of the buildings in this area and handled the different states for each building. I worked alongside Joshua C. Anderson who worked on creating the Lilith Statues and Prop placement.