As a member of the Environment Art Team of Diablo IV, I was part of a team of people responsible for the level art of several key areas in the game. My main contributions are always more on the architecture and Level art of the game while the prop work was done by the Props and Interactives Team. Lighting in these Areas were done by the Lighting team.
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I was part of the team working on Kor Valar. This was one Eric Wiley had worked on briefly and was super happy with the foundations/ ideas he placed down. I worked on setting up all of the architecture of the area, and focused on carrying Kor Valar to the finish. With the help of Michael Chae who did all of the Prop placement/Setdressing.