This area was an environment I worked on during my time at Insomniac games. I was responsible for carrying this environment through blockout to polish, working on world building, layout , and set dressing. This project was a team effort that involved sharing and using modular components, props, and trims by the whole team. I would like to thank Ryan Verne and Trey Mcnair for helping and providing critical feedback. It was a pleasure to work on such an amazing project and I'm grateful to have been a part of an amazing team.