An outpost that was rundown over the ages as the invading forces began to advance. The goblin's have now marked this as their territory and kill any invaders who pass through. This was a personal project I've been working on that I'm very excited to share. It was important to me to create a fully realized space that someone could traverse through. I've created the entire scene myself with the exception of the smoke particle (Quixel: Goddess Temple), and the statue (Quixel: Megascans), which was modified in Zbrush. All of the texturing was done in Substance Designer, and Substance Painter. The environment was made and rendered using ray tracing in UE4.
Music: Macbeth (From "Macbeth" Soundtrack) ยท Jed Kurzel