I had the privilege to create and assemble the Sanctum Sanctorum. I was responsible for creating the custom kit for the landmark and setting up higher fidelity props for outsourcing. Special thanks to Nestor Carpintero for assisting and providing feedback. I would also like to thank Trey Mcnair and Ryan Verne for helping me out during my time at Insomniac Games. This project was a team effort that involved sharing and using modular components, props, and trims by the whole team. It was an honor and a pleasure to work at the studio and be a part of the team.